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Status Effects |
Posted by: Trexmaster - 08-12-2016, 04:51 PM - Forum: Beta Bugs
- Replies (2)
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Statuses are carrying over at the end of battle, regardless of if they're permanent or not. (I.E. Charge Mind carried over after winning a fight with it still up, and entering another still had me with it.)
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Black Spirits |
Posted by: Trexmaster - 08-12-2016, 04:46 PM - Forum: Beta Bugs
- Replies (1)
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The +3% damage they give is applying to all targets, despite it being intended to be against specific races. (i.e. I took out a +3% vs Kraboids and did less damage against the Prinny than before with the same setup).
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Sell Monsters |
Posted by: Trexmaster - 08-12-2016, 04:16 PM - Forum: Beta Bugs
- Replies (1)
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If you select this dialogue option with Tarson, you're given no options to cancel, and have to choose to sell one to leave the conversation.
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Capture The Heart |
Posted by: Rendar - 08-12-2016, 01:05 PM - Forum: Beta Bugs
- Replies (2)
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Take Prisoner doesn't seem to really grant the Capture Skill. Not at Rank 1, at least. And from what Donal said, I'd assume that it doesn't give it at any ranks.
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Silver Tongued Devils |
Posted by: Ninjahzzzz - 08-12-2016, 08:40 AM - Forum: Suggestions
- Replies (4)
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Not going to make a giant post like half the other things that try to suggest giant sprawling new ideas for grandiose concepts, I'm just going to ask if it'd be possible to not cut out the charisma talent and the associated trait of haggler in the GR talents update.
Mostly because haggler could lead to some interesting things RP-wise if you knew how to play your cards.
Plus, I'm pretty sure just about everyone who has ever made a house has gotten it, for it makes getting ash wood and cotton just a little bit less painful in terms of grinding murai to buy them en masse.
Thank you for your time, and have a pleasant day.
~Ninjahzzzz
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Swordmaster's Ring |
Posted by: Trexmaster - 08-11-2016, 11:27 PM - Forum: Bug Reports
- Replies (1)
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The Pierce damage it deals is physical damage, despite its description saying it's magic damage. (i.e. it will proc Know no Pain and deal no damage).
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Skill Menu Crash |
Posted by: Exxy - 08-11-2016, 08:17 AM - Forum: Bug Reports
- Replies (2)
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Currently the Skill Menu is fairly reliable in making you crash when you open it up.
For me specifically, it typically crashes before the Class Selection/Class Wheel queues (that part of the screen going black and connection fails/crashes). Could this be investigated (the reason I say that is because I really can't give many specifics other than what I already have)?
I apologize if anyone has already reported this but I couldn't think back to seeing a thread on it. If anyone has their own experiences with this bug that feels like it'd give more insight to the thread please post.
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Combination Shinken |
Posted by: Rendar - 08-11-2016, 04:52 AM - Forum: Bug Reports
- Replies (1)
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Shinken when used with Combination Fighter doesn't follow the lowered damage rule at the lower tiers.
Well, rather. The basic attack provided by Shinken doesn't do this. The actual projectile itself does, however. This seems like a really big bug, and I'm honestly astonished no one has reported it.
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