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IaplaceNET - Wire String? |
Posted by: FiresTFS - 08-13-2016, 03:46 PM - Forum: General Discussion
- Replies (1)
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On the quest Need a Tailor (3), it happened to ask me to make a Wire String. To my understanding up so far I haven't found the recipe card to make that anywhere. I know there are Standard Strings, Tight Strings, Double Strings and Chain Strings. So where is the Wire one? If anyone can guide me to the place I can buy it, I'd really appreciate it.
For a note I think I've went to every shop that could sell recipe cards, so don't direct me around pointlessly, I just want the exact direction I should go in. Thank you!
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[Rumor] The Grim Eater |
Posted by: Snake - 08-12-2016, 08:23 PM - Forum: Kysei
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There is an old rumor lingering in the continent of Kysei. It's about a certain creature that roams in the northwestern forests that lead to the forbidden coast. If sailed ahead for [Redacted] hours, you will find a [Redacted] and then you should turn to the [Redacted], and it should be hinted that there is what most call a 'Dark Zone', in the middle of the ocean. Any events past this point are unknown and redacted to public knowledge.
The term 'Grim Eater' was formed around a supposed white themed creature or entity with big, sharp claws and razor-like teeth, two medium-sized pitch-black horns and bat-like wings who relentlessly chases, kills and consumes anyone who dares invade their territory.
One is able to distinguish when they are about to enter the entity's territory by seeing the foul smell of decaying flesh and many mortal remains who are either staked against the trees or simply eviscerated to the point of nonrecognition and further gore splashed everywhere, in a mix of fresh and dried blood. Almost artistic.
It's also said they visit the nearby cities at midnight to eat children who are not asleep in their beds. And many chataran scouts from their guard force have seen a person matching the rumor's descriptions at late-night when doing the usual routine patrols nearby Chaturanga's territory.
Last year, the murder cases have skyrocketed as the rumor have been spread around Kysei, all the unfortunate victims were curious adventurers who decided to prove this rumor or myth wrong, or simply wandered there for the sake of the adventure's thrill. The fever for the 'hunt' after the creature ceased mere weeks later when it was proved fruitless and simply confirmed suicide.
The guard force hasn't made any actions to detain whatever lingers in this forest, as they judged it being a waste of effort, and whatever's in there didn't show signs of doing anything beyond it's 'territory', and for security purposes, they decided to deploy a guard camp before the forest, with the objectives of keeping the curious away, or giving advices for the people who have a daily routine of walking in the roads nearby the 'unsafe' forest to not wander past the signs that read 'Danger, do not wander in this forest without authorization' and 'Do not trespass from this point, you have been warned'.
"Each one who dared to adventure there was never seen again. Though, in my personal opinion, it's a good thing. The Shaitan incidents are proportionally diminishing thanks to this strange rumor, the people are slowly becoming afraid of living or walking near that forest, but it's for their own good. And whatever is inside that place, 'probably' didn't head out of it... Probably."
~ Tyson Miller, Chataran Scout Corporal
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Cannot Level Talents |
Posted by: Bjarn - 08-12-2016, 08:13 PM - Forum: Beta Bugs
- Replies (2)
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![[Image: b305c581561e452da6acfb17401f00a9.png]](https://i.gyazo.com/b305c581561e452da6acfb17401f00a9.png)
Here, have a picture. It won't show what's going on, but hey!
I can't level talents. I have tried clicking the arrow, I have tried double clicking the arrow, I have tried pressing the + button, I have tried shift+clicking the arrow, I have tried double shift+clicking the arrow, I have tried shift+ + button. Nothing. Nada. Zilch.
I can't use or test any of the new talents because it won't let me and it's really starting to get on my nerves.
Edit: Tried entering the portal to fix my camera. Nothing.
Tried eating a fruit of talentlessness to reset. Nothing.
Tried going to a different character. Nothing.
Tried making a new character. Nothing.
It seems that, for whatever reason, using the new talent system is utterly impossible with me.
Secondary Edit: Had someone log in with my key to the beta, tested adding talents, worked perfectly fine on their end. So whatever it is, it's something on my end.
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Mercenary Interface |
Posted by: Trexmaster - 08-12-2016, 06:27 PM - Forum: Beta Bugs
- Replies (1)
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The mercenary interface doesn't update until you open and close it, meaning you can constantly convert the same prisoner and get many duplicates of them as mercenaries, although exact duplicates of monsters will not appear in battle if you already have an alike version of them. I'm unsure if this is due to them being exactly the same, or if you're simply not allowed to have two of the same monster on your team.
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Monster Mercenary Skills |
Posted by: Trexmaster - 08-12-2016, 06:26 PM - Forum: Beta Bugs
- Replies (1)
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Monsters lose all their non-base skills on being captured (minibosses lose their miniboss skill, aspected monsters lose their aspect, monsters with base class skills lose any of those, etc.)
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CPU killer [Game Performance report] |
Posted by: Snake - 08-12-2016, 05:37 PM - Forum: Beta Bugs
- Replies (2)
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Being in a battle is using way too much CPU. Can you optimize the game or something? Fighting is pretty much an impossible thing to do in the beta for me, specifically. I don't know about the others.
Live:
In battle: 28-36% CPU usage.
Out of battle: 16-24% CPU usage.
Beta:
In battle: 48-64% CPU usage.
Out of battle: 08-10% CPU usage.
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Training Militia |
Posted by: Trexmaster - 08-12-2016, 05:08 PM - Forum: Beta Bugs
- Replies (5)
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When you end a (PvE) fight with Milita mercenaries, all the ones that fought will be considered trained, and then the total amount of Milita you had will also be considered trained. (I.E. Enter fight with 3 Milita, having 5 on you. Win, the three that fought are considered trained, then five more Milita are considered trained. I confirmed this by checking the Marshall afterwards, 8 Militia were trained from my 5. Somehow.)
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