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  Meditate
Posted by: Shujin - 06-12-2016, 03:50 PM - Forum: Beta Bugs Archives - Replies (2)

[Image: f25482f3d267461c6b312b6e3c47f61b.png]

After thinking about it a little, it might not be a bug but got something to do with the scaleing, but if thats the case it seems a little weak for a 6M+ healing when you actually skill(See what I did there?) for it. I mean graft can easily go for 220 and it only costs 3.



It doesn´t need a big buff either, but simply doing skill*2+Bonus should be ok.

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  Engineers
Posted by: Lolzytripd - 06-12-2016, 12:17 PM - Forum: Beta Fu Archives - Replies (2)

can we please have the bots scaling be to a point where the standard ( from a level 35 engineer) bots will be on average able to Hit and Damage "players with average dodge and defense"

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  arena combatants
Posted by: Lolzytripd - 06-12-2016, 12:11 PM - Forum: Beta Fu Archives - Replies (1)

they have roughly 35-45+ at 60 in ALL stats.


example

STR
48

WIL
47

CEL
48

SKI
49

DEF
35

RES
39

VIT
37

LUC
34

FAI
47

GUI
34

SAN
7

APT
20

not sure if this is fair and balanced.

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  I'm a snek
Posted by: Rendar - 06-12-2016, 06:59 AM - Forum: Beta Bugs Archives - Replies (1)

Despite Naga's racial passive no longer saying that it gives HP regen.. or any HP scaling at all...

It gives HP regen. Tested at 600 HP on a 40 sanctity naga and then later on with a no sanctity added naga. Here are the results.

--- ROUND 6 --- (600 HP; 40 SAN)
ssss recovered 30 HP.

--- ROUND 1 --- (600 HP; 1 SAN)
ssss recovered 30 HP.

So, in reality, it doesn't even scale off of sanctity... and it's not listed anywhere in their racials so.

Bugged?

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  Shady Business
Posted by: Rendar - 06-12-2016, 06:27 AM - Forum: Beta Bugs Archives - Replies (1)

Ranking up Create Shade from Spellthief promotion class of Rogue to Rank 5 makes it so that you can no longer resize it.

Tested at R1 vs R5.

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  Beta Items
Posted by: Shujin - 06-12-2016, 05:23 AM - Forum: Suggestions - No Replies

[Image: 4da37cf8a62b1e326d218ff860a64f64.png]
Isn´t true anymore, it does half ice atk damage I think?

Sleigher
Tool tip also still says +10 magic ice damage based on will.


Mortissimo
I kinda feel that Sound Atk should effect it´s sound damage. Currently it doesn´t.

I will add more items, when I find issues with them.

Spectere Sword
Didn´t test it out, but the tool tip is still saying up to 15 darkness damage based on Will.

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  Spell Thievery
Posted by: Rendar - 06-12-2016, 05:16 AM - Forum: Beta Fu Archives - Replies (1)

So. With the recent round of mob balancing.. NPCs can still have their spells stolen...

So, it might be worthwhile to actually look into some of the NPCs skills to see if they're actually balanced for a player to be wielding them.

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  Kinu Scaling
Posted by: Rendar - 06-12-2016, 04:05 AM - Forum: Beta Bugs Archives - Replies (3)

Kinu's scalign is off, entirely. She does legitimately no damage with her skills.

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  96x96 songs
Posted by: Fern - 06-11-2016, 11:26 PM - Forum: Beta Bugs Archives - Replies (1)

[Image: ab8542cde1.png]

The marching band thinks songs are faceicons and thus applies the FI size limit.

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  Terra Strike bug on Beta server
Posted by: Macblazer - 06-11-2016, 08:02 PM - Forum: Bug Reports - Replies (1)

The terra strike monk skill when I had 30 max Ki did not do earth magic damage, but instead it still did blunt damage.

Description of Terra Strike:
https://gyazo.com/5a2641306b957753fad350d412974ca2

Gyazo screenshots to give a better example:

About to use Terra strike with 30 ki
https://gyazo.com/11695e2948a577befa0f310187599aa5

After use of Terra strike with blunt damage in the chat
https://gyazo.com/e7e0164590154d76b0194e25fdb152e2

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