This thread refers to the four 8* fan tomes: Baihurai, Qinglongram, Xuanwuken, Zhuquelare
As you can see in the picture is an example of the tomes, in terms of Power, these fans are incredibly weak with a base of a mere 2 Power, even less than the 1* tomes.
While these fans do give you +10% Power to certain spell types, they are not worth using except maybe off-hand as a small boost to a main-hand tome with high Power. I feel for an 8* item, it does not do its rarity justice.
So I think it should have a large boost to its Power, say making the Base Power 12 instead of 2, Pristine Pages and upgrading it to +6 would raise it to 20 Power (22 if Divine/25 if Rustic). While this still has less Power than other tome options, when using a specific element, it has a clear advantage over the others, making them much more appealing of an option.
So I looked back at a few old topics regarding nerfing ingrain and I see both sides to this. I am suggesting instead of changing the ability, to change the way immobilize works. Where it actually gives you a dodge reduction some where like 25-50%. I feel this is a better way of giving it a risk associated with it.
That being said, 50% is a lot so possibly just a flat -20 dodge or something similar.
Currently working on Enemies mainly. Question here is if they have to be 32x32 or if I can make them slightly bigger (like 40x40)? MonsterMade by me)
Crystal ice wolf?(WIP):
half:
Full
A)
B)
Ice Turtle (not int the monster pack yet, scroll down to download)
Ice Warrior
Ice Crystal Knight (Boss maybe?WIP):
Also still considering what kind of theme the dungeon is supposed to have... Was thinking of a crystal forest maybe? If someone got a differnt idea, feel free to toss it in here, also if someone got a monster idea. (A picture might help aswell)
So, the Pale Lauders can be extracted by a healer (hikari), but...should players not get a means to get rid of them themselves without having to make an OOC or IC trip to Hikari every time it happens?
PCs can be healers, too, ya know.
unless the description for the infestation literally means only one healer can get rid of it.
I'm thinking something like a new item that cures the status. A battle item, maybe.
Because of the way upgraded weapon power is treated for guns, the +6 power isn't applied to weapon skills such as Nitrogen Drop (and any other skill that uses weapon power).
I logged in and clicked a Yenten deck and everything went black completely. I tried re-logging and now I can't even pull up the news and character selection no matter where I click or what I do. I can't play currently but (hopefully) a reboot or something can fix that.
Camps have this strange feature of "only having a few ways to leave".
For instance, I had to find a specific spot on the west side of the field near the lower corner in order to leave the camp.
Quote:Windheart (Magical) - Increases CEL by 2 and increases Aeromancy talent's effective level by 1 while equipped.
Fireheart (Magical) - Increases STR by 2 and increases Pyromancy talent's effective level by 1 while equipped.
Geoheart (Magical) - Increases DEF by 2 and increases Geomancy talent's effective level by 1 while equipped.
Iceheart (Magical) - Increases SKI by 2 and increases Cryomancy talent's effective level by 1 while equipped.
Can the -mancy effective level bonus be changed to 10% Resist (or give it as an additional effect)? These really don't stack up to the other torso enchantments, at all.