Poll: Which Solcharge gaining option do you like?
You do not have permission to vote in this poll.
Option 1
16.67%
1 16.67%
Option 2
0%
0 0%
Option 3
0%
0 0%
All of the above!
33.33%
2 33.33%
I have my own ideas.
50.00%
3 50.00%
Total 6 vote(s) 100%
* You voted for this item. [Show Results]

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Solblader & Solcharges
#11
(07-11-2024, 06:00 AM)MegaBlues Wrote: no option to disagree, biased poll, this says a lot about society, etc
That would be option 5 in the poll, where you'd then post your disagreement in the comments just as the majority of others did in this thread.

I don't think my opinions are 100% right all the time and that's why conversations are held- to get ideas tossed around and find the better ones and promote those. I.E. Skullcat and Miller advocating for lowered momentum cost. If you have an idea you're free to post it here, Mega.
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#12
They're being a goon don't mind he.

Well, I'd like for Solcharges to be persistent through fights, but reset if you fight against player enemies.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#13
Make sol charge simply grant charges based on momentum used max 6 instead of max 3. Since blazing sol lets you stop gaining or using charges, turn 1, 6 charges, turn 2, blazing sol and buff yourself. Its a far easier change.
OOC Devourer Of Souls: it makes me feel like someone slipped me acid laced water
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