07-06-2016, 03:57 AM
Like with the base class updates, there's a few promotion classes that are outshone by their base classes atm, or other classes that compete for their roll, black knight is still a solid pick overall, but I wanna promote a bit more diversity amongst BKs, currently there's 1 BK build, you grab all the innates, passives, hanging and you have 5SP left for 1 skill, usually you put that into the +defense passive, I'd like to promote a few more build paths to promote diversity, and make destiny a bit more worth it.
Possible new skills, big thanks to Saw for pointing this one out to me.
Some changes to existing skills that I propose, I'd like if you consider them.
Steel Mind(3 round cooldown)
Steel Blood(3 round cooldown)
Board Shaker
Prophlaxys
Sudden Death
Castling
Checkmate
One more thing, this one I believe just to be an oversight, but apparently from what I've heard, when you invoke the black wind, if an enemy skips on you, and you skip back, you lose black wind for the purposes of Indomitable, like with guard, could you keep black wind when skipping?
And that's all.
Possible new skills, big thanks to Saw for pointing this one out to me.
"Sawrock" Wrote:
Pawn's Orders (Passive for Black Knight)
Rank 1: Black Knights are hired as bodyguards often, so some have good experience in getting active to protect people. When your allies are attacked and you are not party leader, and if your party leader is at 1 HP or more, you get Black Wind until the end of the turn.
Rank 2: +1 Duration, acts as innate.
Some changes to existing skills that I propose, I'd like if you consider them.
Steel Mind(3 round cooldown)
Steel Blood(3 round cooldown)
Board Shaker
Prophlaxys
Sudden Death
Castling
Checkmate
One more thing, this one I believe just to be an oversight, but apparently from what I've heard, when you invoke the black wind, if an enemy skips on you, and you skip back, you lose black wind for the purposes of Indomitable, like with guard, could you keep black wind when skipping?
And that's all.