Posts: 1,140
Threads: 259
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Nov 2014
In that case, I guess the effect is good enough, but it only being a 24% chance once per round means you'd most likely have to spend multiple turns (and 3M out of each one) to get it to work even once, which is especially bad if you were using it to inflict poison.
Posts: 916
Threads: 145
Likes Received: 71 in 40 posts
Likes Given: 58
Joined: Nov 2014
Would it be possible to make it trigger at the round start and/or with movement skills? Maybe giving it more chances to activate would make it better.
Posts: 4,598
Threads: 744
Likes Received: 902 in 476 posts
Likes Given: 1,366
Joined: Sep 2015
Should definitely be when you move (basic movement), get moved (knockback or pulls) or use movement skills.