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[Dungeon Generation] Noodle Hells
#1
Specifically Fire Altars, Black Doors, Whirlpools, Crypts and Goblin Tunnels all eventually devolve into noodle hells at some point, is it possible for these dungeons to generate in a manner that is at least easier to navigate? I know during the Pixel Movement testing Dev was able to make them generate with at least 2 tile wide corridors, is that still possible here?

It can be a right pain to navigate any of these dungeons when they are static or have the 'giant' prefix.
[Image: zo2BdSr.pngp]
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#2
This would be an appreciated change, to be honest. Though for it to take proper effect, the statics would need to be redone at that point, too - though not against that either.
[Image: 400px-Nihilus%2C_the_Abyssal_Flame.gif]
Ending 145: Disappointed in Humanity
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