Posts: 796
Threads: 123
Likes Received: 435 in 163 posts
Likes Given: 167
Joined: Feb 2018
Currently, as of the new update with dungeons, when walking into a haunted mansion, you can occasionally run into this issue, where trees from the forest dungeon are visible. This cluster here, and that one tree down there are an example. I don't really have a way to reproduce this - it just happens upon entering a dungeon.
Ending 145: Disappointed in Humanity
Posts: 4,612
Threads: 746
Likes Received: 920 in 484 posts
Likes Given: 1,380
Joined: Sep 2015
https://www.youtube.com/watch?v=f5cm5j4-o-I
Relevant.
Also, for some reason a Haunted Manor's graveyard floor's doodads are spawning in battles and player houses. Probably tied to the old Fallen Angel visual effect bug, where they don't despawn properly when another instance is requested at the same Z level.
Posts: 7,324
Threads: 395
Likes Received: 530 in 240 posts
Likes Given: 10
Joined: Nov 2014
Can someone ping me on Discord the next time they see this happen? I would like to get on and check out what's happening directly.