Posts: 4,158
Threads: 949
Likes Received: 1,340 in 524 posts
Likes Given: 470
Joined: Feb 2015
Boots of initiative add to the talent's duration, meaning that you get +5MV and +10CEL for 3 rounds instead of 1, as the talent is supposed to intend.
Is it intended for boots of initiative to add to the duration of the talent's initiative?
•
Posts: 7,159
Threads: 391
Likes Received: 514 in 229 posts
Likes Given: 10
Joined: Nov 2014
Are you sure that's what's going on? Can you take a screenshot of it with and without the boots equipped? Because the boots should only be replacing the status if it's higher (which is 2 rounds and LV 6 for the boots).
•
Posts: 4,158
Threads: 949
Likes Received: 1,340 in 524 posts
Likes Given: 470
Joined: Feb 2015
Actually I think that is what's happening, but the boots of initiative give the +12 CEL to turn order for 2 rounds, which lead to an awkward double turn situation that I honestly did not see coming, so I guess I should be asking instead:
Are boots of initiative intended to give CEL order as well?
•
Posts: 7,159
Threads: 391
Likes Received: 514 in 229 posts
Likes Given: 10
Joined: Nov 2014
I mean, it's intended in the sense that it uses the same status as the talent, although the numbers were originally for the old version of it.
•
Posts: 4,158
Threads: 949
Likes Received: 1,340 in 524 posts
Likes Given: 470
Joined: Feb 2015
•