11-15-2019, 06:49 PM
Mercalan Mist , an invoc that grants allies either 25% of your Light ATK as bonus regeneration or a Rank Based Minimum (10 and 12 in this bug report's case) added atop of all others.
Just incase you need exact wording.
So, i've discovered that either i'm bad at math or it's not properly adding 25% of my Light ATK as bonus regeneration.
Upon my team, was the glorious King Krab, Crixius (Who is Parasited) and Onyx Observer as well as myself, the OOC Maid there.
I noted my initial Light ATK which is 119. Alright. 25% of 119 is 29.75 which rounds down to 29. So if I use Mercalan Mist, I should be giving my allies +29 Regen added atop of all of their existing regen.
Here's what happened when I tested it briefly. I simply used the skill, after noting the regeneration rates before Mist.
Used Mist.
Noted the regeneration after Mist with absolutely no changes to anything that makes them regenerate.
It gave everyone +24 Regen (barring Crixius who only got +22) which would mean my Light ATK would have had to been a number ranging from 96 to 99. I don't think this is functioning as it should be or that I might be wrong and it just isn't counting a massive pool of extra bonus Light ATK coming from anything.
As for I can boost my Light ATK up by another 25 or so if given time within a fight and more if I properly upgrade my gear and such. That is almost 20-25 of my Light ATK not being considered for this purpose of adding to the regen factor.
As such, BUG REPORT. Clarity is appreciated. Praise Mercala and all that.
Just incase you need exact wording.
So, i've discovered that either i'm bad at math or it's not properly adding 25% of my Light ATK as bonus regeneration.
Upon my team, was the glorious King Krab, Crixius (Who is Parasited) and Onyx Observer as well as myself, the OOC Maid there.
I noted my initial Light ATK which is 119. Alright. 25% of 119 is 29.75 which rounds down to 29. So if I use Mercalan Mist, I should be giving my allies +29 Regen added atop of all of their existing regen.
Here's what happened when I tested it briefly. I simply used the skill, after noting the regeneration rates before Mist.
Used Mist.
Noted the regeneration after Mist with absolutely no changes to anything that makes them regenerate.
It gave everyone +24 Regen (barring Crixius who only got +22) which would mean my Light ATK would have had to been a number ranging from 96 to 99. I don't think this is functioning as it should be or that I might be wrong and it just isn't counting a massive pool of extra bonus Light ATK coming from anything.
As for I can boost my Light ATK up by another 25 or so if given time within a fight and more if I properly upgrade my gear and such. That is almost 20-25 of my Light ATK not being considered for this purpose of adding to the regen factor.
As such, BUG REPORT. Clarity is appreciated. Praise Mercala and all that.