09-08-2021, 06:23 PM
Hello, cool guy here.
I thought of an idea and made it in the discord, and got told to share it here, so.
I've been thinking of weapons that do two types of damage instead of one, and i've thought of some at the top of my head
Spiked Mace - Blunt+Pierce
Gunsword - Slash+Pierce
Halberd - Slash+Pierce
How these would probably work is by two switchable modes. Single Mode which does only one type of damage from the two, for maximum damage. And Double Mode, for both types of damage, but less damage dealt overall
Single would be beneficial since you'd have two preferable damage types at your disposal. Gunsword would probably be the most beneficial on this regard due to both short range and long range. And ultimately no damage reduction(?)
Double would be beneficial in terms of injuries, due to the fact that both damage types are dealt at the same time, albeit with the downside of having damage reduced. You half-slash with the halberd to then pierce with the spear-like part, not putting much needed momentum in either attack. Same with gunsword, except it just decreases hit chance due to the fact that you don't really need to put momentum behind shooting a bullet. Spiked Mace might be the best in this regard, since both types can be dealt on the same hit (probably exempting it from Single Mode), although i'd guess the pierce damage would be much weaker due to the possible length of the spikes.
This is still a baby idea that i thought of minutes ago, so feedback and criticism is obviously quite rad.
I thought of an idea and made it in the discord, and got told to share it here, so.
I've been thinking of weapons that do two types of damage instead of one, and i've thought of some at the top of my head
Spiked Mace - Blunt+Pierce
Gunsword - Slash+Pierce
Halberd - Slash+Pierce
How these would probably work is by two switchable modes. Single Mode which does only one type of damage from the two, for maximum damage. And Double Mode, for both types of damage, but less damage dealt overall
Single would be beneficial since you'd have two preferable damage types at your disposal. Gunsword would probably be the most beneficial on this regard due to both short range and long range. And ultimately no damage reduction(?)
Double would be beneficial in terms of injuries, due to the fact that both damage types are dealt at the same time, albeit with the downside of having damage reduced. You half-slash with the halberd to then pierce with the spear-like part, not putting much needed momentum in either attack. Same with gunsword, except it just decreases hit chance due to the fact that you don't really need to put momentum behind shooting a bullet. Spiked Mace might be the best in this regard, since both types can be dealt on the same hit (probably exempting it from Single Mode), although i'd guess the pierce damage would be much weaker due to the possible length of the spikes.
This is still a baby idea that i thought of minutes ago, so feedback and criticism is obviously quite rad.