08-03-2019, 11:25 AM
My previous thread on this marked fixed, is wrong.
The bug
Using wild ride with a mutated weapon into a gun should work like wild ride normally does with a non mutated gun.
Instead you perform the attack animation, Ride the knocked down target, but make 0, ZERO, none, actual attacks against any possible targets despite flashing with the attack animation and turning to face them as you ride your knocked down victim.
The bug
Using wild ride with a mutated weapon into a gun should work like wild ride normally does with a non mutated gun.
Instead you perform the attack animation, Ride the knocked down target, but make 0, ZERO, none, actual attacks against any possible targets despite flashing with the attack animation and turning to face them as you ride your knocked down victim.