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General Skills Class
#1
A third class everyone gets and is locked into.

The Point: I think some classes have features they lack really and having a free class around would reduce the skill point tax on certain things.

Example

Quick Step. 1M move on square in one of the 4 cardinal directions. 

What it's designed to help. Kensei god do they need this or something like it.

Leap 1M: Gain airborn 3 turn cooldown

Sometimes you just need to be airborn

Relief. 1M reduce poison level by half 10 turn CD 
.
Roll into it 1M if you would be knocked down you instead move one space away and are stood back up,

I think you get the idea. these skills are not learned untill you invest the maximum number of points in them )for example 3 skill ranks just to learn leap) 

and the max level i n the general skills class would be maybe 10 at most so spend those skill points wisely.
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#2
More general actions would be nice, cough cough, 0/1m ability to face another direction, cough cough.
number 1 GTer EU
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#3
I can give you a bit of advice. many non attacking action allow you to turn before you use them the only one that doesn't to my knowledge is MG shells
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