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MECHNATION 2.0
#1
theres 4 kinds of mechs, and in the new stat system they mean nothing

my suggestion.

Mechanized integrated weapon system. A togglable unarmed weapon substitute

weapon pow scales on San, and weapon scales on whatever dev wants.

Standard : Arcane saber from Sl 1 does lighting damage maybe
Cabal : Arcana buster (megaman mage tome/blaster thing)
Agile : finger buster from sl1
RAID : Rocket punch from sl1
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#2
The different race bases contribute to how high they can get without hitting the softcap, so they do mean something.
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#3
okay didn't notice that thanks dev, though my gut still feels they need some kind of robotty gimmick , or maybe I'm just jealous of the other neat gimmicks that exist on newer races, like dullhans and what not.
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