08-16-2017, 12:04 AM
This skill, currently, is kind of overbearing.
For 0-1M you get to move in a huge line. Meaning that if someone knocks you down? You can just burn up > Winged Serpent and still be able to attack this. Which is, frankly, ridiculous. They can give chase to someone who double moved, and still keep good pace with them too.
I'd like to see either the range on this beaten a bit, Burn up actually do damage to you instead of the paltry 0-5 damage it does right now...
Or a 2 round C/D so you can't just spam the shit out of this, and have to think actually tactically when to use it.
For 0-1M you get to move in a huge line. Meaning that if someone knocks you down? You can just burn up > Winged Serpent and still be able to attack this. Which is, frankly, ridiculous. They can give chase to someone who double moved, and still keep good pace with them too.
I'd like to see either the range on this beaten a bit, Burn up actually do damage to you instead of the paltry 0-5 damage it does right now...
Or a 2 round C/D so you can't just spam the shit out of this, and have to think actually tactically when to use it.