10-11-2017, 08:09 AM
I'm not entirely sure if this is a bug or not, but I believe, originally, without High Speed Divine Words, a class D invocation is supposed to cost six momentum one turn, and three momentum the next, to finish casting it.
Checked with Shine Knighting, apparently it still costs six the second turn, simply refunding three. Was this an intentional change, or a bug?
I learned of it during a spar, where I began casting Shine Knighting, and got knocked down without losing the invocation. When I stood up, I could not complete the invocation.
Is this intentional, or a bug?
Checked with Shine Knighting, apparently it still costs six the second turn, simply refunding three. Was this an intentional change, or a bug?
I learned of it during a spar, where I began casting Shine Knighting, and got knocked down without losing the invocation. When I stood up, I could not complete the invocation.
Is this intentional, or a bug?