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Welp, the physical part for this bug was fixed, the magical part on the other-hand isn't. Whenever using techniques that reduces magic reduction, instead of reducing it, it increases it.
Used Acid Rain for this test -
Debug Section:
Ingame Section:
After using Acid Rain -
Debug Section:
Ingame Section:
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I think this should have been fixed in 2.01b, see if it has been.
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Nope, still the same, lol.
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Not to say that I know what's going on here, because I don't, but is it possible that going under 0% reduction (which is probably what Prinny has) leads to something weird where negative values aren't counted as negative?
Say, having -10% DR is just the same as having 10%. I might be wrong, but I suppose I figured I'd throw that out there, see if it helps at all.
Ending 145: Disappointed in Humanity
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I wish that's the case but:
Done with the physical nerf instead.
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Posts: 552
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