Posts: 283
Threads: 100
Likes Received: 10 in 3 posts
Likes Given: 8
Joined: Nov 2014
The New Element Arrows and apparently the new Shield move ignore badges if you have any equipped.
Which I don't think makes that much sense, considering what the badges tell you, so I propose that badges act with both of those moves.
"Nothing good ever comes of her laughter. And she's always laughing."
•
Posts: 4,158
Threads: 949
Likes Received: 1,340 in 524 posts
Likes Given: 470
Joined: Feb 2015
I get it from a balance perspective, but if you're going for a theme, I'd still like access to just having the badge, since the badge still gives you the drawbacks of being enchanted with an elemental
•
Posts: 985
Threads: 153
Likes Received: 25 in 4 posts
Likes Given: 1
Joined: Nov 2014
While the way they're worded suggest they aren't based on Elemental Augments, the badges have been awfully useless as of late. I'd say we should try and make the badges work with the Elemental Arrows/Elemental Shield for a bit, and see if it works without being too broken.
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
•
Posts: 7,160
Threads: 391
Likes Received: 514 in 229 posts
Likes Given: 10
Joined: Nov 2014
The idea was to give value to the actual elemental skills instead of just picking a badge and rolling with it. I don't think this will be changing any time soon.
•
Posts: 514
Threads: 136
Likes Received: 1 in 1 posts
Likes Given: 0
Joined: Nov 2014
I think the Enchant Skills affecting all compatible skills makes sense, but also having badge enchant affecting all physical type stuff (arrows, traps, weapon skills, etc; but not things like Fir) would as well.
Quote:OOC Devourer Of Souls: She left me for WoW?! THIS IS BULLSHIT
Quote:Underwhelmed green-haired girl shouts "BITING EACH OTHER IS NOT A LIZARD SEX THING."
•