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Where do we even start... [Monk bugs thread, pls post here]
#31
No damage, no effect, and it attempts to use the Ranged version in melee, if Terra Strike.

Dragon Gale executes the two Blunt attacks in melee, but does nothing in ranged.

I suggest you try and go test it by yourself, after fighting an Arena NPC with a Monk set. We can't explain much from here, and some of us can't make Gifs to show, aside Kameron, I'd love his collaboration.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#32
New issue with Shukuchi + Dense Thunder.

The secondary effect when your kicked enemy interacts with something, aka the 'sound damage when they hit stuff', doesn't happen when the enemy collides against the Monk after they warp to the last tile. It just halts the enemy's advance into a wall or something.

Collision with other players, other monsters, walls. All working as intended, as it does the extra AoE sound damage.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#33
Alright, sorry if I start sounding like an annoying fuck now, but since we didn't get a date or a version where Monk's bugfixes came from you, so:

We are in version 1.74c on live.

These bugs still happen:

- Setting Sun still is having difficulties in size when used by NPCs.
[Image: e290b2af55c34c0483c2faae14fcba27.png]
(The setting sun, instead of expanding or just hovering over, it shrinks and gets absorbed by the player character)
[Image: 942d5a29359740fa96413c329b9383fd.png]
(After the wonky animation, only one tile is shown.)

- Sky Chariot still causes icon displacement errors.
[Image: f3d147b320c2464890147c3897ebec70.png]
(On use)
[Image: bac2fd8ed3b84ae19746345191fa46b7.png]
(After three or four uses)

- Golden Glow is still 'invisible'.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#34
I disabled Suppress Ki from being gotten by the AI, golden glow will be visible, and the displacement shouldn't occur anymore in 1.74d.
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#35
"Neus" Wrote:I disabled Suppress Ki from being gotten by the AI, golden glow will be visible, and the displacement shouldn't occur anymore in 1.74d.

Displacement from Sky Chariot still happens when used while the Monk is airborne, but NOT when they aren't. Arena Combatants still throw setting suns that vanish and have a size of 1 tile.

Golden Glow is now visible, as intended.
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#36
I fixed Sky Chariot and Setting Sun, so that should be all of them.
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#37
Uh...Dev. I don't mean to be rude but

[Image: 17f47646ff2c4c7799518843907bc383.png]

Sky Chariot is still displacing people. I used it twice after becoming airborne.
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