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Afflicted Spectres
#1
Afflicted Spectre (Ghost skill) gives you an extra 5% MAX HP per negative affliction you have. Normally, this would not be a bad idea, however it gives rise to certain... issues whenever things that are either Percentage based heals (Malmelo), or Percentage based damage (Poison, Etacof, Enma's Summons, Execute).


Instead of giving 5% extra HP, could it act as if your HP is 5% lower for... Kaelensian's instinct and Rising Game? Right now it's just really bad and will absolutely get you killed if you have 1000 HP base, and 400 left with 6 afflictions. (1300-400 = 900/4 = 225. 160% SWA + 225 damage)

This isn't to say that it's just bad overall, but it's a class skill. It should have more benefits to it than downsides.
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#2
Ether Invitation and rising game should be enough reason for the most part, there's many downsides and benefits to running the skill, using it is your own discretion, I think its fine where its at personally, I'd like to hear other opinions.
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#3
I also think Afflicted Spectre is fine for the most part, really. I grab it on nearly everyone I can.

Doesn't hurt to hear other opinions, I suppose. Though personally I see no real need to change it.
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#4
It sort of makes Poison utterly destroy you. If you're a Ghost fighting a Hexer, hoo boy.
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