As a small disclaimer, I have discussed with many people about submitting this and have received positive reception, mostly being encouraged to post this, I made double sure I would not be overstepping anyone, I've been given the OK sign on submitting my work by Sparrow.
The arena is a pretty outdated map at this point, and due to the delayed state of previous reworks to the arena I ended up trying to work on it some time ago as my introduction to the mapping tool. I have gained an immense level of experience just doing this map so all of the work I put into this is not even remotely wasted.(Approx. 18-20 total hours.)
I present here a preview of the map in its entirety, it is pretty much done with the exception of NPCs/Dialogue which I'm not sure on how to implement. But here it is:
You might have to open the picture in a new tab to get a better full view of it. First off I want to say that inspiration for the Arena itself's general shape is heavily inspired by Sparrow's map (https://www.neus-projects.net/viewtopic....amp;t=7078) as I absolutely love that design for the arena itself, I felt it might have been a bit too wide though as the current arena suits clumps of people gathering and chatting, everyone looking for a fight doesn't want to be outside of hearing range of anyone else after all. With a few touches that I feel make the arena feel more homely and true to its current state, however the outside is nearly entirely different.
I designed the outside bit here to basically match our current arena with more than a few upgrades. There's no inside to arena or to the tent to cause any complications, it is all just 1 simple map with the arena's current purpose in mind.
My intention with this map over any others is that it stays true to the original design of the arena and maintains its current feel, the arena is nothing like Cellsvich, it doesn't have nice stone paths leading into it, its just in the middle of the continent.
Perks of this arena mostly include:
-Updated structure and shape of the actual arena, while maintaining its current size.
-Compact gathering areas that still allow space for those who desire it, most people do want to be clumped in the arena at the moment given that requesting a fight usually requires everyone to hear.
-Maintains the current arena's general and staying true to the original design, while also being given a more modern appearance.
-The upper wall is fully traversable, given the seating prepared It would be most opportune to potentially allow players to PvP in the ring visibly. Creating a unique spectacle unique to any other map currently in the game.
I'm not sure how I'm supposed to implement NPCs, if I could be given a tool for that should my request be approved I'll do my best to place them where I'd intended them to be, but for the most part I think I'd be placing them in the same general locations, barring Tarson who might be along the front wall, or up on the inner wall.
My request here is permission to submit and finish the rest of what needs to be done, before this can be implemented if approved.
The arena is a pretty outdated map at this point, and due to the delayed state of previous reworks to the arena I ended up trying to work on it some time ago as my introduction to the mapping tool. I have gained an immense level of experience just doing this map so all of the work I put into this is not even remotely wasted.(Approx. 18-20 total hours.)
I present here a preview of the map in its entirety, it is pretty much done with the exception of NPCs/Dialogue which I'm not sure on how to implement. But here it is:
You might have to open the picture in a new tab to get a better full view of it. First off I want to say that inspiration for the Arena itself's general shape is heavily inspired by Sparrow's map (https://www.neus-projects.net/viewtopic....amp;t=7078) as I absolutely love that design for the arena itself, I felt it might have been a bit too wide though as the current arena suits clumps of people gathering and chatting, everyone looking for a fight doesn't want to be outside of hearing range of anyone else after all. With a few touches that I feel make the arena feel more homely and true to its current state, however the outside is nearly entirely different.
I designed the outside bit here to basically match our current arena with more than a few upgrades. There's no inside to arena or to the tent to cause any complications, it is all just 1 simple map with the arena's current purpose in mind.
My intention with this map over any others is that it stays true to the original design of the arena and maintains its current feel, the arena is nothing like Cellsvich, it doesn't have nice stone paths leading into it, its just in the middle of the continent.
Perks of this arena mostly include:
-Updated structure and shape of the actual arena, while maintaining its current size.
-Compact gathering areas that still allow space for those who desire it, most people do want to be clumped in the arena at the moment given that requesting a fight usually requires everyone to hear.
-Maintains the current arena's general and staying true to the original design, while also being given a more modern appearance.
-The upper wall is fully traversable, given the seating prepared It would be most opportune to potentially allow players to PvP in the ring visibly. Creating a unique spectacle unique to any other map currently in the game.
I'm not sure how I'm supposed to implement NPCs, if I could be given a tool for that should my request be approved I'll do my best to place them where I'd intended them to be, but for the most part I think I'd be placing them in the same general locations, barring Tarson who might be along the front wall, or up on the inner wall.
My request here is permission to submit and finish the rest of what needs to be done, before this can be implemented if approved.