06-08-2015, 10:56 PM
So, I assume that this was an update to make SL2 more interactive, or more gamey, or whatever. But it introduced a cumbersome mechanic and did nothing to compensate for it, making fishing more of a chore overall.
Maybe it's just me, but often, the game refuses to recognize inputs, or lags when doing so. This means it's impossible to know whether or not that key you just pressed wasn't registered, or the game was lagging behind. Which leads to failed QTEs. Which leads to frustration, due to it not always being the player's fault.
This wouldn't be a problem in and of itself if you didn't have to wait for what feels like an eternity for the next QTE to pop up. So I have a few different ideas to make fishing more pleasant overall.
1. Only have QTE fishing during the fishing contest.
2. Keep QTE fishing permanently, but extremely reduce the waiting time for the QTE to pop up. Maybe around half a second.
3. Make the QTEs optional. Failing could give the fisher a single fish, while succeeding could give the fisher multiple fish in one go.
I believe that any of these suggestions, or a combination of them, would help to balance out fishing's effort/reward distribution.
Maybe it's just me, but often, the game refuses to recognize inputs, or lags when doing so. This means it's impossible to know whether or not that key you just pressed wasn't registered, or the game was lagging behind. Which leads to failed QTEs. Which leads to frustration, due to it not always being the player's fault.
This wouldn't be a problem in and of itself if you didn't have to wait for what feels like an eternity for the next QTE to pop up. So I have a few different ideas to make fishing more pleasant overall.
1. Only have QTE fishing during the fishing contest.
2. Keep QTE fishing permanently, but extremely reduce the waiting time for the QTE to pop up. Maybe around half a second.
3. Make the QTEs optional. Failing could give the fisher a single fish, while succeeding could give the fisher multiple fish in one go.
I believe that any of these suggestions, or a combination of them, would help to balance out fishing's effort/reward distribution.