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Ghostier Ghosthands
#1
I want to discuss the possibility of Ghosthands being able to get rid of the momentum reduction from hitting a resist, I'd rather gather a few thoughts about this kind of idea

1. Ghosthands will completely ignore resist message momentum reduction for skills that use a weapon (IE: Stuff like Basic Attacks, Sidecut, Chaser, Turnover, Crystal Rose)

2. Ghosthands will completely ignore resist message momentum reduction for all skills


I like the idea of the first, but put the second one in anyway, discuss?
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