11-10-2015, 06:27 AM
I want to discuss the possibility of Ghosthands being able to get rid of the momentum reduction from hitting a resist, I'd rather gather a few thoughts about this kind of idea
1. Ghosthands will completely ignore resist message momentum reduction for skills that use a weapon (IE: Stuff like Basic Attacks, Sidecut, Chaser, Turnover, Crystal Rose)
2. Ghosthands will completely ignore resist message momentum reduction for all skills
I like the idea of the first, but put the second one in anyway, discuss?
1. Ghosthands will completely ignore resist message momentum reduction for skills that use a weapon (IE: Stuff like Basic Attacks, Sidecut, Chaser, Turnover, Crystal Rose)
2. Ghosthands will completely ignore resist message momentum reduction for all skills
I like the idea of the first, but put the second one in anyway, discuss?