11-17-2015, 10:38 PM
A few different ideas on Turnover. Not necessarily as a collective change but as different ideas to change it.
1) Having the KD only apply if you turn them over from behind (so you're dropping them on their head).
2) Turnover only knocks down if you turn them over onto something, like a rock, a trap, stuff like that.
3) KD becoming a luck-based status chance.
1) Having the KD only apply if you turn them over from behind (so you're dropping them on their head).
2) Turnover only knocks down if you turn them over onto something, like a rock, a trap, stuff like that.
3) KD becoming a luck-based status chance.