12-13-2015, 04:19 PM
Currently, when using a weapon with the Vampiric item effect on it, on most weapons, you would heal 10% of the damage a basic attack inflicts on your opponent.
But what if you're a Vampire?
What I'm suggesting is when a Vampire performs a basic attack while wielding a vampiric weapon, they heal 10% of the damage they deal, but they would also additionally gain 10% of the damage dealt to their Blood Essence. For example, if I hit a 100 through a basic attack with a vampiric weapon, I would heal 10 HP, but also gain 10 Blood Essence.
*If that's too much, we could possibly make it 5% blood essence gained according to the damage for regular vampiric weapons, and (UL%/4), a max of 6% at fully upgraded status for the Fellgrant Drinker?
Weapons affected:
Bloody Fang (SW)
Gorger (AX)
Impaler (SP)
Redwing (BOW)
Tenderizer (FT)
Dagger of Bleeding (DAG)
Fellgrant Drinker (SP)
What do you all think? Okay idea or horrible?
But what if you're a Vampire?
What I'm suggesting is when a Vampire performs a basic attack while wielding a vampiric weapon, they heal 10% of the damage they deal, but they would also additionally gain 10% of the damage dealt to their Blood Essence. For example, if I hit a 100 through a basic attack with a vampiric weapon, I would heal 10 HP, but also gain 10 Blood Essence.
*If that's too much, we could possibly make it 5% blood essence gained according to the damage for regular vampiric weapons, and (UL%/4), a max of 6% at fully upgraded status for the Fellgrant Drinker?
Weapons affected:
Bloody Fang (SW)
Gorger (AX)
Impaler (SP)
Redwing (BOW)
Tenderizer (FT)
Dagger of Bleeding (DAG)
Fellgrant Drinker (SP)
What do you all think? Okay idea or horrible?