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Housing Battle Ideas
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Could there be a way to toggle floor tiles to be dense? Or for them to slow a target down?

I'd really love more customization for housing to create combat arenas that are actually kinda nifty and have battle effects. (Ice being slippery, Water being difficult terrain) etc.

If nothing else, the ability to make water tiles dense is fine.

Edit: Oh yeah. Can we give "starting position" squares for a fight in a house battle arena? That'd be really neat and make it a ton easier to have 'parties' of people clumped together instead of thrown all the hell around the map with some people being clumped, some not. Thanks.
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