01-16-2016, 07:25 AM
"[url=http://www.neus-projects.net/viewtopic.php?p=11481#p11481 Wrote:Soapy » Sat Jan 16, 2016 9:18 am[/url]"]"[url=http://neus-projects.net/viewtopic.php?p=11480#p11480 Wrote:iStabOreos » Sat Jan 16, 2016 1:12 am[/url]"]Cause if you really want to get technical Misuterii High is more 'Slice of Life' than SL2 in some regards.People die in that game. Constantly. Literally the only thing that happens is murdering.
Sigrogana is and always has been about walking around and talking to people.
There really aren't many other ways I can word this.
Sigrogana and MH were both about walking around and talking to people. MH was just structured into very short wipes/rounds and, thus, antagonistic roles tended to make conflict/drama through murder. It was a murder-mystery game, but the fact that SL2 requires you to 'walk around and talk to people' doesn't make it slice of life. That's any roleplaying game where you are able to walk around and talk. Infact, that's the only way to get a foothold unless you know people already OOC'ly... so.
You're still not making it clear why you think that SL2 is slice of life and shouldn't change from that other than 'I've been here so much longer than you, so I know what's best!'
"Take it for granted. I dare you."