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Imprisonment
#23
I'll just get straight to the OP:

1. I fail to see how long/additive sentences are degrading to people trying to 'provoke RP' or 'provide conflict'. I've said plenty of times before that Guards/Jail do not stop villains and such; it makes where they have to be smart about it. Going and shooting up someone in the middle of the Arena isn't smart, and quite honestly, it already happens often enough that I doubt it'll provoke anything you're suggesting.

2. Long/additive sentences are used as a punishment for people who rack up a lot of crimes. Giving people a measly 3 OOC days tops for sentences (IC-wise, this is less than a month) is basically saying 'The Empire slaps people on the wrist for committing capital offenses such as rape, arson and murder'. A racked-up record will be incredibly harsh on your character no matter what; the additive sentence system makes you pay for it with a longer disconnect from the IC at large for that character. (Egregious cases will get executed, obviously)

The only other alternative I see is to place relative disabilities/losses on your character if their sentence would go beyond a certain length. (Prior to getting The Warning) However, such afflictions would likely be permanent, since it would be completely useless to have them if everyone can just slap on a mechanical X or use low-level Mercana to recover (which is godmodding anyways). It also requires that the player will abide by the terms, and I'm sure there's a portion of our playerbase that gives absolutely no shits and will do everything in their power to get their way. If a lot of people REALLY want this alternative, I can consider giving it a whirl, but I doubt it will work in the long-term.

I don't really see any other alternative. I'm looking for a system that punishes people for committing crimes, not a system that throws fluffy pillows at people who commit third-degree manslaughter. If you want to avoid getting imprisoned for a long time, then play your cards right and don't do your actions where you can get thrown into jail for them.

3. Event Tools have been pitched an infinite number of times, and the most we have right now is that Dev is (maybe) poking at them. Until those Event Tools are finished, plausible 'events' cannot happen, and judging by what events we had prior, we certainly don't have the ability to do proper events without them right now. If you want Event Tools to come around a little faster, then it would be wise to get a popular opinion of 'goddamnit dev get those event tools made pls' for Event Tools to go into full swing.

4. Here's the thing about RP in SL2: we've had the suggestions to 'affect the world' and 'create conflict' for a long time, but it's always been rather vague. But do you know what you can currently affect? Other characters. If you can affect other characters, you can affect the present world. But in order to do that, you have to get across to those characters. You're going to find that a good portion of characters will not care; this is an unfortunate truth that pertains to SL2.

If you want to create some good RP/conflict, let me give you a golden piece of advice: Find the right crowd. Public RP is a very tough sell at best. You have to find the people that can roll with you; once you do, anything is possible.
[Image: a2794117f3.png]
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
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