Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Mage Skill - Domain Mastery
#7
"[url=http://neus-projects.net/viewtopic.php?p=11907#p11907 Wrote:Rendar » Wed Jan 27, 2016 4:24 pm[/url]"]I'm down for it if it only applies to Mage (and promo) offensive type spells. Nothing gained from other classes.
This was actually what I had in mind, so that was an oversight on my part. Thank you for pointing it out, the description has been adjusted. I also want to make clear that I don't want this basically giving "weaknesses" to the elements by putting elemental resistance into the negatives. It shouldn't go any lower than 0%. As for the cap, I'm... honestly not sure how I feel about that. Players can already bring on a ton of damage reduction as it is, and not all of it is elemental resist (Evasion, Wraithguard, and Voidveil to name a few). If balance with the other elements is a problem, I think we should look towards adding an additional spell to each of the domains that are behind. I'm fine with it only taking into account offensive spells.
[Image: 5a7229cbed.png]
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 4 Guest(s)
Sigrogana Legend 2 Discord