01-28-2016, 03:00 PM
"[url=http://neus-projects.net/viewtopic.php?p=11931#p11931 Wrote:MegaBlues » Thu Jan 28, 2016 9:40 am[/url]"]This is definitely a good start, but I'd go even more extreme than this.
I'd like to, but I figured the way I presented it now, as a Trait, would make it easier for initial implementation, rather than a brand new system or a load of overbearing work. I think this could lead into new or better types of crafting materials, made by those with the corresponding jobs ("Would you like that made of Demonsilk, or Fine Demonsilk? Websilk? Refined Iron?" which would lead into new or different types of current items and maybe even a different type of economy and roleplay, where people actually roleplay to get better items rather than "[hey does anyone have an ether shotgun]".
That's why I've only gone up to level 20 with suggestions for jobs.
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