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Snakescale and Ether. Its just iron, but a little better?
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"[url=http://www.neus-projects.net/viewtopic.php?p=12349#p12349 Wrote:Zakizo » Tue Feb 23, 2016 11:09 pm[/url]"]
"Akame" Wrote:Currently, snakescale and ether on torso items only give +3 HP, and +3 FP respectively, which only make them slightly better than iron.
How about a bit more use instead of it just being breakdown material?

I think this needs a buff. What about +15 max HP on a snakescale torso, and +15 max FP on an ether torso?

Thoughts?

That would be better than they are now, but they would also be more viable if changed to HP/FP recovery, no matter how small. I'd be fine with either.

Since you mentioned iron, I feel it needs a selling point of its own. It has no appeal on equipment as it is, and that means that no one will really use it if they can help it... for anything outside of training the craft, at least.

"Egil" Wrote:Nah, go big or go home. 45+ max HP and 45+ max FP.

I would rather we not do this. Partially because those values are simply too large, partially because it grants a hefty advantage to a race that already has one (Glykin), and partially because it not only blows other material bonuses out of the water, but it also rivals or even beats some of the enchants that give similar bonuses. That may be a bit much for something as minor as a material.

I actually like the regen idea a lot more.
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