04-22-2016, 05:55 AM
Quote:Aerial Razor, as a skill, is pretty god damn painful sure. It takes more setup than other classes though, and if you just knocked the damn archer down, they wouldn't be able to get 1.5x before stats because #Range.
That was exactly the idea on locking the range for the damage bonus, Archers themselves should be playing the annoying hit and run game rather than being that meme of 'overweighted viva la murika pew pew pew arrows n razors errywere while i sit here spamming Mc-Hi Pot Donalds and belly bashing you for a free KD'.
(And eh, somehow, feels like it's all lacking of a new class dedicated to be 'light' Archers that can do the hit-and-run properly, rather than those heavily armored fighting vehicles named Arbalest M4 Sherman who can only do two things, Blow**ck Cannon and Aerial.)
Soooo, after reading the whole thread again from A to Z, I'm pretty much supporting the removal of the 1.5x now. Remove it and leave the skill like it is. Without 1.5x, it won't be more than our usual Shinken for Archers. Why did I swap opinions? Easy. Autohits aren't supposed to deal more damage than basic hits. They're just there to poke on the 'speedy gonzales' until Borneblood kicks in.