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Line of Sight Dismissal
#4
Oh. To add on to this.

Maybe not letting single tile effects happen beyond the screen as well? Like. Shooting a bow and directly hitting the target because #Logic.

Now, I COULD see being able to fire through it.. but without the line of sight, you take massive penalties to hit because of it.

For certain things like AoE square targets (sear, etc)... I could see this making them do less damage, etc etc.

food for thought.
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