05-17-2016, 06:46 PM
I would also agree with the first post. Shotguns need their love. A weapon chargeable to 150% @ 7 range with over 30% base crit, does not. Jackhammer I don't have an opinion on.
While I see the case for nerfing of specific shells, multishots in my opinion, are in a good place. They're strong in situations where pure damage is needed and I suppose crits (except matador) and weak when it comes to extra effects (inflicting about a third of one overcharge capable of). Nerfing the shell would directly nerf those and I would rather not see that. As spo said though, that's a different topic.
While I see the case for nerfing of specific shells, multishots in my opinion, are in a good place. They're strong in situations where pure damage is needed and I suppose crits (except matador) and weak when it comes to extra effects (inflicting about a third of one overcharge capable of). Nerfing the shell would directly nerf those and I would rather not see that. As spo said though, that's a different topic.