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Elemental resistance and items
#3
No~one replied because it's a bad idea and everyone
realizes it. Currently, we need ~more~ resistances,
not less. Even as the player of an Evoker, I honestly
believe that the class is overpowered as fuck.

However! I feel like the right way to go adding more
resistances is flat numbers, rather than pecentages.
Something like Resist Ice 10, or Resist Fire 15. These
would provide flat reductions which are a little more
effective against original damage numbers below 100.
Flat elemental resistances wouldn't trigger the M loss.
They would simply act just like your RES, just they'd
only work against qualifying damage sources.
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