05-30-2016, 11:39 PM
I literally have nothing to add besides "This is a good thing overall."
The different weapon scaling on different weapons facilitates more build options (Such as a Low Str/ High Skl Duelist thanks to weapons that scale with Skill, etc) so you have a lot of leeway and options. The only Spelledge Weapon I got to test was the bow, but it's 60% Wil/Skl scaling meant it was no longer essential to raise Str to get damage with it, opening a whole world of possibilities (giving mages a ranged physical option to bypass elemental resist without needing to pump up Str and hurting their other stats, etc) and I really like that the stronger characters will now be the more clever and resourceful with their builds instead of simply those who got the luckiest.
Of course, there's still a lot I did not get to test, like Sanctity/ Racials. But I'm excited to test them later.
The different weapon scaling on different weapons facilitates more build options (Such as a Low Str/ High Skl Duelist thanks to weapons that scale with Skill, etc) so you have a lot of leeway and options. The only Spelledge Weapon I got to test was the bow, but it's 60% Wil/Skl scaling meant it was no longer essential to raise Str to get damage with it, opening a whole world of possibilities (giving mages a ranged physical option to bypass elemental resist without needing to pump up Str and hurting their other stats, etc) and I really like that the stronger characters will now be the more clever and resourceful with their builds instead of simply those who got the luckiest.
Of course, there's still a lot I did not get to test, like Sanctity/ Racials. But I'm excited to test them later.
*loud burp*