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Great Reckoning Discussion
#14
"Lolzytripd" Wrote:I agree with chaos's oponion here

with stats a 3 is too low, 4 or 5 would be ideal 4.5 would be best imo ( level 2 4 points, lvl 3 5 points,repeating)


I'm going to give an outright no to 5 or 4.5.

The three builds I tested worked just fine at 3. If we were allowed to have 5 per, I could have every stat, baseline, at 32 points each. Not including racials, or other modifiers involved. That isn't good.

This system makes you have to 'choose'. You want to be a glass cannon murderer? Okay, but you lose the ability to survive a hit. You want to be super tank? Okay, you lose the ability to deal good damage. Having more than 3 gets rid of this aspect and lets the glasscannons have health and other stats, and allows the super tanks to have an offensive stat (or if they use earth/def/res scaling attacks.. they already get to use that). I'd go with an increment of 0.5 upgrades for right now.

Let's have the next test be at 3.5 instead of outrageous numbers like having a character with every stat (besides aptitude, which is at 80) at the soft cap. That isn't making choices, that's making everyone have a cookie cutter build because what else are they going to put stats into.


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