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Graft weapon scaling
#3
Stats which pose importance were 41 WIL and 40 CEL, 40 FAI, and maybe 40 SANC (unsure if SANC even raises healing in any way). Used a Blacksand with 31 power and 60% WIL, 60% DEF scaling, and it did 138. Used a Fullgust with 19 power, and 70% WIL, 30% CEL Scaling, and it did 138. Used no weapon, and it did 138. 40 FAI obviously equals 40 LIGHT ATK, plus the 25 base. Was also told that SANC did play a part in this, but I'm still unsure (I never checked the new racials). Think the point is that it keeps doing a set number no matter what. Everything else is kind of a mystery to me and I can't seem to really fill the gap. It is scaling in some way, just not entirely (and perhaps not even at all) from weapons.

Will post again with additional details once the new server version is up. Until then, maybe you can do something with this info.

Here is also some math that maybe might help.
25 + (24(41 WIL total)+7(12 DEF total)*1.5 + 16 (half of TOME POW from Blacksand because I'm dumb and didn't know about the restrictions) + 40 LIGHT ATK (100% because Rank 5 Graft) + maybe 40 SANC = 167.

Again, point is, it's doing the same number regardless of what weapon I have or lackthereof; could also just be the scaling, or Healer's Legacy, or the SANC -- might not be the weapon scaling at all . . Maybe.
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