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Mecha dungeons
#1
using the SL1 robot sprites for the mobs

T.A.N.K
pretty straight forward on what it does
give it guard, some artillery cannon ability, and protect

G.L.Y.D.R.
Floating,
missles, gun,
give it some knockbacks and cinder tiles.

C.U.T.T.A.
give them some peddlingwheel/slider ability,
damage to nearby enemies at start of turn.

C.E.N.T.A.U.R.
High mobility, Gains excel charges as it moves, has excel weapons.


They'd all suffer their old lightning weakness, and keep their decent defensive stats.


for bosses

Mecha spider from the main quest
this is self explanatory, just have it keep all its great toys

Cyborg could be added to the regular group of foes.
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