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I'll protect yo--Nevermind.
#1
When protecting an ally with the skill protect, on hits will still apply to the enemy the target chose, for example.

Player A attacks Player B with Pulling Shot, but Player C intercepts!
Player C takes the damage for Player B, but Player B is pulled by pulling shot anyway.

I think this is unfair to Player C(the tank) as it doesn't allow them to fully protect their less durable ally, could it be possible for on hit effects to transfer to the player protecting for another? OR negate the on hit effect entirely if that's not possible.
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