07-09-2016, 07:48 AM
"Kameron8" Wrote:Revised idea: Verglas skills replace the %stat scaling used in fist weapons with 100% of the corresponding tree's stat (Hare uses Cel, Bear uses Str, Fox uses Will). This means damage will be calculated as follows:
Scaled Weapon ATK = (100% Cel/Will/Str *1.5) + (Power + Upgrades).
From this new value, skills will scale in the same manner as they are currently implemented.
Bear
Cold Front:
70% Scaled WPN ATK
80% Scaled WPN ATK
90% Scaled WPN ATK
100% Scaled WPN ATK
110% Scaled WPN ATK
Rising Kick: Unchanged.
Point Kick: Unchanged.
Hare
Axe Kick:
70% Scaled WPN ATK
80% Scaled WPN ATK
90% Scaled WPN ATK
100% Scaled WPN ATK
110% Scaled WPN ATK
Rapid Kick:
85% Scaled WPN ATK
95% Scaled WPN ATK
105% Scaled WPN ATK
115% Scaled WPN ATK
125% Scaled WPN ATK
Face Stomp: Unchanged.
Fox
Icicle Spear:
38 FP, 35% Ice Attack, 100% Scaled WPN ATK
36 FP, 45% Ice Attack, 110% Scaled WPN ATK
34 FP, 55% Ice Attack, 120% Scaled WPN ATK
32 FP, 65% Ice Attack, 130% Scaled WPN ATK
30 FP, 75% Ice Attack, 140% Scaled WPN ATK
Crawling Spikes:
38 FP, 30% Ice Attack, 70% Scaled WPN ATK
36 FP, 40% Ice Attack, 80% Scaled WPN ATK
34 FP, 50% Ice Attack, 90% Scaled WPN ATK
32 FP, 60% Ice Attack, 100% Scaled WPN ATK
30 FP, 70% Ice Attack, 110% Scaled WPN ATK
Expanding Ice:
38 FP, 35% Ice Attack, 85% Scaled WPN ATK
36 FP, 45% Ice Attack, 95% Scaled WPN ATK
34 FP, 55% Ice Attack, 105% Scaled WPN ATK
32 FP, 65% Ice Attack, 115% Scaled WPN ATK
30 FP, 75% Ice Attack, 125% Scaled WPN ATK
Notes and reasoning:
- Cold front had a marginal damage reduction on account of the much higher scaling on ice point impacts.
- Axe kick had a marginal damage decrease because of the knockdown it can provide.
- Rapid kick had a moderate damage increase because it has no excess effects (Still useful against cobra, useless against matador, etc).
- All Fox skills changed to scale slightly more with primary stat (Will) rather than Ice Attack (Skill), to keep primary stat importance roughly the same as its Hare and Bear counterparts. The expected difference between Ice Attack and Scaled Weapon ATK was found to be roughly 1:2, so if this is correct the damage on Crawling Spikes and Expanding Ice should be roughly the same as they are currently.
- Icicle Spear had a sizable damage increase because it requires a large amount of momentum to setup and sacrifices a powerful buff (Bringing it to the highest scaling attack for Fox Verglas, like on live).
- FP costs reduced for Fox skills to an even 25% upward scaling from Hare because they were borderline absurd. Hare = 1.25x fp costs of Bear, Fox = 1.25x fp costs of Hare. Recommend an FP reduction tied to Chimera style'd skills in some way, shape, or form.
I don't know why this thread went so far past this post, this all seems totally reasonable to me.
The Fox tree could really use lower FP costs such as those suggested, as they did/do roughly the same damage as similar abilities. If not these values, at least make it actually get cheaper with ranks. Icicle spear really needs to get the higher scaling, too. It requires a fair amount of setup (and requires you sacrificing a hefty buff). Even though you could argue it sets up for Ice Skate/Expanding Ice, it used to do more damage than the other Fox skills for this very reason, and it should stay that way.
As Kameron already stated, the way it is now, you're forced to either build Strength, Sanctity, or split between STR/WIL using the spelledge fist to utilize Verglas. CEL is practically obsolete for utilizing the CEL tree (or well, the -former- CEL tree). So I don't think this situation is any better than using STR/WIL/CEL again. At least then you'd need to build for a tree rather than just getting everything for one stat (which as stated, you have very few options as to which stat is used).