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Consequences
#11
My take on the rule has always been to respect it no matter what, however I am mostly disappointed in a lot of members of the community that refuse to use common sense when their character is in these situations, I try to leave it up to the player of that character to really think "Hey I might be in a messed up situation, if I OOCly want my character to stay around, I should stop", but unfortunately that does not happen as evidenced when bounty hunters went to Law's End to hunt Bloeden and his gang (I was there), a powerful group in it's own right, and every time we triumphed, it was only once out of the many where we ended up killing somebody outright, I felt as if that was quite unfair to us out there.

However I do not argue against the death permissions rule much simply because I get that some characters want to remain casual, and stay away from junk that'd otherwise make them un-fun to play, or just flat out kill them, this is really just because I try to RP with both of these groups of people.

I am not opposed to a system in where death permissions are more on the line, however it should remain up to the player most of the time, I would be more inclined for that the line of "You can't kill this character" and "You can kill this character" to be more governed by GMs, as much as I hate to tack it on like that, using common sense for death permissions is not something that a surprising majority do here and I am severely disappointed, as mentioned before where fourteen people all went after Bloeden, got their asses kicked, and only 1 ended up dying, even though we were in a position to kill, at least half, if not 3/4 of them.

I'll re-iterate, a common sense rule is what -should- be in effect, though I don't know if that's doable anymore due to the playerbase rising.
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