07-20-2016, 03:28 AM
ARCANE
Arcane is the category with the least number of talents in it, but at the same time, that makes it good for expansion later on. Still, it holds quite a few impactful talents.Capacity
1 SP per Rank
- Depth - Increases your maximum FP by SR * 5.
- Absorption - Absorbing focus from the air increases your FP Regeneration by SR * 1. (Max SR: 3)
- Recycle - In battle, spells cast by other restore your FP by SR * 4% of its cost, or 3 FP, whichever is higher.
Capacity retains its core functions, as you might expect.
Enchantment
1.5 SP per Rank
- Whimsy - Increases your Status Infliction by SR * 2%.
- Efficiency - Reduces the FP cost of Enchant-class spells by SR * 3%. (Only the highest applicable Efficiency applies.)
- Prolong - Increases the duration of Enchant-class Spell status effects by SR * 1 round(s); half effective on enemies.
As does Enchantment, although now it helps inflict status effects as well.
Fluency
2 SP per Rank
- Basics - Allows you to read and write where appropriate. (Max SR: 1)
- Stamina - Long nights of reading have trained your mind, increasing the amount of Mental Stamina you recovery every hour by SR * 1.
- Spellbook - Use your book as storage space, increasing your maximum Skill Pool size by SR * 1, but only if you have a Tome equipped.
- Balance - Heavy books get less heavy the more you carry them around. Reduces the Battle Weight of Tomes by up to SR * 1.5.
- Adaptation - Allows you to equip any Tome weapon with a Rarity equal to or less than SR * 2.
Fluency doubles up as the Tome 'Expertise', a roleplaying talent, and some other useful bits, namely Spellbook. Even non-Mage characters can benefit from it, as long as they have a Tome in hand, which could be useful for Tacticians.
Invocation
1.5 SP per Rank
- Words of Power - Taking damage while invoking can cause the spell to fail, but this talent decreases the chance of your Invocations breaking in this fashion by SR * 10%. (At SR10, they will never break because of damage.) (Max SR: 10)
- Minor Glyph - While invoking only, a magical barrier will protect you, increasing your Armor and Magic Armor by SR * 1.
Invocation has gotten a power boost, allowing mages who are specialized for it to avoid having to worry about damage stopping Invocations, and get slightly tankier while doing so to boot.
Summoning
2 SP per Rank
- Tutor - Increases the EXP your Youkai gain by SR * 3%. If the Youkai is lower level than you, this bonus is doubled.
- Friendship - You have a good relationship with your Youkai, increasing the starting friendship you have with them by SR * 2, and the friendship gained from gifts by SR * 1.
These are mainly QOL benefits for Summoner, making it easier to level up your Youkai and become friends with them. Will almost certainly get other subpaths in the future to keep it from being a pointless talent to have once all your Youkai are full level.
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Overall Thoughts: Arcane is rather slim at the moment but that's what you'd expect, since most of the talents are existing ones remade for the new system, and the elemental specializations have their own category. Like anything, there's plenty of room to expand it later.