07-28-2016, 03:51 PM
I think the injury system seems neat, though the chance and severity of inflictions seems a bit high. I would rather see both of these chances based upon maximum hp rather than a static cap. That, or remaining hp.
Also, as a side note, a few minor stat bonuses from things like Fluency are going to vanish, and I'd like to see a free stat reset given out so that people like me won't miss out on skill slots due to lowered Will.
Other than that, I have no complaints! Keep up the good work, and I can't wait to see it all implemented.
Also, as a side note, a few minor stat bonuses from things like Fluency are going to vanish, and I'd like to see a free stat reset given out so that people like me won't miss out on skill slots due to lowered Will.
Other than that, I have no complaints! Keep up the good work, and I can't wait to see it all implemented.