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The Great Reckoning, Part 2 - A hint of things to come.
#43
I could see bumping up the amount you divide the % chance for wound infliction by a bit (either +5 or +10 on top of the existing 20) but I wouldn't say it's nearly as bad as Rendar explained.

Except maybe Voltiger (which is a seperate topic in and of itself).

EDIT: Another idea I had was to make Defence and Resistance give a bonus to the amount you divide the damage by (I.E. the 20 in condition infliction). Maybe Defence (or Resistance)/10?
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