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Removal of Urawaza QTEs
#8
"Neus" Wrote:I like them. If people are having issues with lag, either client or server, they should be discussing those instead.

I would enjoy for the QTE to either be fully client-side and not needing a communication path with the server (which is when lag factors in heavily) or for a way for the timer to 'pause' when there's a lag spike between the server and client.

I'm not really sure how possible either of those options but this is somewhat an issue (either from inconvenient lag spikes, missed button taps, or complete DCs in middle of QTEs).
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Exxy Izzy
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