07-31-2016, 08:35 AM
Immobilized targets gain an immunity to it for 1/2 its orginal duration minimum 1 turn
Knockdown cures immobilize and vice versa.
Fire damage/tiles cures immobilize.
if all of these were added I feel it'd be perfect
Knockdown cures immobilize and vice versa.
Fire damage/tiles cures immobilize.
if all of these were added I feel it'd be perfect