Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
PvE Monsters and Sanctity
#2
The only issue with not getting SAN is that monsters will lack any (meaningful) status resistance.

I could see this being fixed by adjusting the monster's weaknesses to be slightly higher (and their resists in turn) to make SAN not drop it below a 25% weakness. Like, say, 30-35% weakness instead of 25%. 30% is fine if monsters aren't being given higher than 30 SAN.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)
Sigrogana Legend 2 Discord