08-06-2016, 11:12 AM
I have a couple of concerns over a few weapons, and this is more of a buff thread than a nerf thread, so yay, some of the weapons I'm listing have seen little use since the update so I think they could use a bit of tuning to bring them up with other weapons, if you could consider each one individually, I'm not saying each one has to make it in, but at least a couple of these would bring a little bit more diversity to the weapon pool, its mostly just changes to fist weapons with a couple changes to some others like swords, if you'd like to read the reasoning as to why, I posted them in spoiler tags.
Claw Gauntlet - 60% STR 45% SKI (110% Critical Damage, up from 105%)
Magical Comet - 55% STR 70% WIL
Cobalt Qrytys - 55% STR 50% GUI (120% critical damage, up from 105%)
Fenri - 45% STR 60% SKI
Mortissimo - 40% STR 65% SAN
Hands of the Giant - 110% STR
Tarnada - 40% SKI 50% CEL
Kingslayer - 100% STR.
Soulstealer - 20% STR 60% WIL 20% RES
Claw Gauntlet - 60% STR 45% SKI (110% Critical Damage, up from 105%)
Magical Comet - 55% STR 70% WIL
Cobalt Qrytys - 55% STR 50% GUI (120% critical damage, up from 105%)
Fenri - 45% STR 60% SKI
Mortissimo - 40% STR 65% SAN
Hands of the Giant - 110% STR
Tarnada - 40% SKI 50% CEL
Kingslayer - 100% STR.
Soulstealer - 20% STR 60% WIL 20% RES